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Expanding and Scaling Base UI

Role

Design System Management and Documentation, User Research & Strategy

Timeline

April - August 2024

Overview

A design system is a collection of reusable components, guided by clear standards, that can be assembled together to build any number of applications, and the need for them go hand in hand with the need for scale, efficiency, and consistency in Design.

I helped scale Base UI, our internal multi-brand design system for Battle.net products, by driving a tokenization strategy that reduced implementation costs, centralized brand decisions, and boosted adoption rates.

Results

My contributions enhanced the system by implementing four token categories across all components and delivering an out-of-the-box theme for Battle.net products.

Please reach out if you would to learn more about this project or chat design systems!